AGENT:SHOOTER is a fast paced tap-to-shoot game that requires dexterity and hand-eye coordination. Tap each target on the bullseye as fast as possible and try to get your biggest streak possible. You will work with different weapons as you progress through each Episode and you will have to adjust to each weapons strength and weaknesses.
AGENT:SHOOTER has had 23 major updates and in each release I've built upon and improved AGENT:SHOOTER. Originally I released AGENT:SHOOTER with only 16 levels and lo-fi graphics, but now it's grown to 105 single player challenges, and a full multiplayer selection.
Special thanks to so many people. To my family and friends, you were crucial support during the making of AGENT:SHOOTER. Thank you for being there during the ups (they were high) and for the lows (those were really low). Brad, Hannah, and Rob: you three dealt with my obsession(s) and really got me to the end (Actually you all are still getting me to the end). Thank you to my Brother David, Sister Diane, Mom, Dad, Mike, Grandma, Daniel, and Charli. I love you all.
Thank you to you, buyer, for supporting my efforts. Got a suggestion? Criticism? Plain old hatred (I hope not!)? Feel free to drop me a note at 'firstname.lastname@example.org' and I'll do my best to get back to you.
My name is Albert Pucciani (albertpucciani.com) and I designed and created AGENT:SHOOTER. AGENT:SHOOTER took nearly 2 years from start to finish, and now contains over 20 updates.